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- Path: mail2news.demon.co.uk!chrism.demon.co.uk
- From: Chris Marriott <chris@chrism.demon.co.uk>
- Newsgroups: comp.os.ms-windows.programmer.win32,comp.lang.basic.visual.misc,comp.os.ms-windows.programmer.ole,comp.lang.c++
- Subject: Re: Calling 32-bit DLLs from 16-bit-Applications
- Date: Fri, 02 Feb 96 18:34:09 GMT
- Organization: None
- Message-ID: <823286049snz@chrism.demon.co.uk>
- References: <4enu1u$20c_001@adv.magwien.gv.at> <3110E37C.352C@novabase.pt>
- Reply-To: chris@chrism.demon.co.uk
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-
- In article <3110E37C.352C@novabase.pt>
- fmc@novabase.pt "Filipe Cust=?iso-8859-1?Q?=F3dio" writes:
-
- >Wolfgang Steiner wrote:
- >> I must use a 32bit-DLL from Visual Basic 3.0 (a 16bit-application)
- >> under WfW (the DLL also runs with Win32s) and Win95.
- >
- >You must use universal Thunks. However, your program will not run under =
- >
- >NT or Win32s.
-
- Wrong. Universal thunks are ONLY available on Win32s. What's needed here
- are "generic thunks"; these are available under Win95 and NT, but NOT
- Win32s.
-
- There is no thunking mechanism which works under all 3 Win32 platforms :-<
-
- Chris
- --
- --------------------------------------------------------------------------
- Chris Marriott, Warrington, UK | Author of SkyMap v3 award-winning
- chris@chrism.demon.co.uk | shareware Win31/Win95 planetarium.
- For full info, see http://www.execpc.com/~skymap
- Author member of Association of Shareware Professionals (ASP)
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